Element card · group Modded · atomic number 7,367, its rank
RUST COMBAT | Training
Offline 95.165.66.56:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:36 UTC5d ago | 4 | – | running | 0 |
| Mon 19 Oct, 12:51 UTC9d ago | 6 | held half | 4 days | 0 |
| Fri 16 Oct, 12:07 UTC12d ago | 9 | halved by day 1 | 3 days | 2 |
| Thu 15 Oct, 18:10 UTC13d ago | 9 | – | 0.7 days | 1 |
| Fri 9 Oct, 02:18 UTC20d ago | 1 | held half | 6.7 days | 1 |
| Thu 8 Oct, 01:11 UTC21d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is RUST COMBAT | Training configured, and what rules apply?
The name of RUST COMBAT | Training carries no gather rate. Groups top out at 20 players. Play runs as combat training, loot is handed out for aim and PvP practice. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
Server details
In what location does RUST COMBAT | Training sit?
Nothing about a region is published by RUST COMBAT | Training. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.165.66.56:28015.
What Rust version does RUST COMBAT | Training currently run?
Rust network protocol 2635 and build 168909 on Windows is what RUST COMBAT | Training uses. The protocol must match for you to join; Steam will update your game.
Does RUST COMBAT | Training stay up, and how reliable is its uptime?
Right now RUST COMBAT | Training is offline, with its last appearance 2 days 10 hours ago. It was online for 46 of 168 hours in the last 7 full days, which is 27% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on RUST COMBAT | Training, and at what time?
There is no next wipe to predict for RUST COMBAT | Training, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 13 days 11 hours ago.
On RUST COMBAT | Training, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 6 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 67% of recent wipes. The crowd fell below half by day 1 when it didn't hold.
Tags, lists
Which meanings sit behind the tags on RUST COMBAT | Training?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts20 (Group limit): No team may exceed 20; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^c (Creative): Build freely in a sandbox, with no gathering needed; ^d (Combat training): Sharpen your aim and PvP, with loot given rather than gathered; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon: that is the tag list RUST COMBAT | Training publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does RUST COMBAT | Training appear in?
The Rust Data Lab lists that include RUST COMBAT | Training are: Modded Rust servers, measured, Aim training servers, measured live, Rust build and creative servers and Creative Rust servers. Applying these filters on the server list returns it: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does RUST COMBAT | Training hold among Rust servers?
RUST COMBAT | Training sits at #7,367 for seven-day player hours, placing it in the top 33% of ranked servers.
How full is RUST COMBAT | Training right now?
No live signal from RUST COMBAT | Training right now, which was last seen 2 days 10 hours ago. A seven-day sample gives 0 players on average and 4 at the top.
Connection
What is the way to join RUST COMBAT | Training?
You can connect by pressing F1 in Rust and entering client.connect 95.165.66.56:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.