Element card · group Modded · atomic number 15,990, its rank
Doorand
Offline 95.165.72.76:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Doorand?
A procedural map runs on Doorand, generated by the game.
How is Doorand configured, and what rules apply?
Nothing in the name of Doorand gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Doorand based in?
No region is published by Doorand. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.165.72.76:28015.
Which Rust version is Doorand on?
On Windows, Doorand is running Rust network protocol 2631 and build 156792. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Doorand stay up, and how reliable is its uptime?
Doorand is not online at the moment; the last sighting was 21 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 6 October 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Doorand?
Doorand's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 10 hours ago.
Tags, lists
What should you understand from the tags Doorand carries?
These are the tags Doorand makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp67 (Max players): 67 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2631 (Protocol): To join, your game must match protocol 2631; cs156792 (Build): It runs build 156792; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Doorand come up?
The Rust Data Lab lists that include Doorand are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Doorand hold among Rust servers?
Doorand sits at #15,990 for seven-day player hours, placing it in the top 71% of ranked servers.
What does the current player count on Doorand tell you?
Doorand is offline at the moment; the last sighting was 21 days 10 hours ago.
Connection
What is the way to join Doorand?
You can connect by pressing F1 in Rust and entering client.connect 95.165.72.76:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.