Element card · group Modded · atomic number 15,632, its rank
Zed_Skipper
Offline 95.169.164.84:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Zed_Skipper?
A procedural map runs on Zed_Skipper, generated by the game.
What settings and rules apply on Zed_Skipper?
The name of Zed_Skipper carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
Server details
In what location does Zed_Skipper sit?
There is no region on record for Zed_Skipper. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.169.164.84:28015.
Which Rust version is Zed_Skipper on?
Rust network protocol 2634 and build 166652 on Windows is what Zed_Skipper uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Zed_Skipper stay online?
Currently offline, Zed_Skipper was last seen 19 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipes and resets
How often does a wipe happen on Zed_Skipper, and at what time?
The record holds too few of Zed_Skipper's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 22 days 9 hours ago.
Lists and tags
What should you understand from the tags Zed_Skipper carries?
The game's server browser reads the tags Zed_Skipper publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Zed_Skipper appear in?
The Rust Data Lab lists that include Zed_Skipper are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Zed_Skipper place?
Player hours over the last week put Zed_Skipper at #15,632, inside the top 71% of ranked servers.
How full is Zed_Skipper right now?
No live signal from Zed_Skipper right now, which was last seen 19 days 1 hours ago.
Connection
What is the way to join Zed_Skipper?
Open the console with F1 in Rust and type client.connect 95.169.164.84:28015. The Launch Rust button on this page does the same job through Steam.