Element card · group Modded · atomic number 13,220, its rank
myserver
Offline 95.181.152.94:28015 checked 36d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on myserver?
The map on myserver is procedural, made by the game.
What rules has myserver set, and what settings are in force?
No gather rate appears in the name of myserver. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is myserver based in?
Nothing about a region is published by myserver. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.181.152.94:28015.
On what Rust version does myserver operate?
Rust network protocol 2633 and build 164530 on Windows is what myserver uses. The protocol must match for you to join; Steam will update your game.
How dependable is myserver for staying online?
myserver is not online at the moment; the last sighting was 36 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.
Wipe schedule
How often does a wipe happen on myserver, and at what time?
myserver's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 38 days 11 hours ago.
Where it appears
What should you understand from the tags myserver carries?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list myserver publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does myserver appear in?
These themed Rust Data Lab lists carry myserver: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does myserver place?
The seven-day player-hours table has myserver at #13,220, in the top 58% of ranked servers.
How many players does myserver have at the moment?
myserver is offline at the moment; the last sighting was 36 days 12 hours ago.
How to join
What steps get you onto myserver?
You can connect by pressing F1 in Rust and entering client.connect 95.181.152.94:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.