Rust Data LabData lab · live
Live readings Servers11,667 Players48,316 Populated3,167 Fresh wipes · 3h118 Sampled every 5 min

Element card · group Modded · atomic number 13,133, its rank

Solo Frontier | SOLO

Offline 95.182.106.15:28025 checked 8d ago

teams off moddedcarbon
Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#13,133top 59%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 172
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Quick answers

from the figures on this page

Server setup

What map is in play on Solo Frontier | SOLO?

A procedural map runs on Solo Frontier | SOLO, generated by the game.

What settings and rules apply on Solo Frontier | SOLO?

Nothing in the name of Solo Frontier | SOLO gives a gather rate. No group limit is published. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Solo Frontier | SOLO sit?

No region is published by Solo Frontier | SOLO. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.182.106.15:28025.

Which Rust version is Solo Frontier | SOLO on?

On Windows, Solo Frontier | SOLO is running Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Solo Frontier | SOLO stay up, and how reliable is its uptime?

Currently offline, Solo Frontier | SOLO was last seen 8 days ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

What is the wiping pattern on Solo Frontier | SOLO?

Too few wipes are on record for Solo Frontier | SOLO to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 14 hours ago.

Where it appears

How should you read the tags on Solo Frontier | SOLO?

The game's server browser reads the tags Solo Frontier | SOLO publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts0 (Group limit): Teams are not available on this server; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): This server uses the Carbon plugin framework. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Solo Frontier | SOLO come up?

The Rust Data Lab lists that include Solo Frontier | SOLO are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Player numbers

How does Solo Frontier | SOLO compare with other servers in the rankings?

Player hours over the last week put Solo Frontier | SOLO at #13,133, inside the top 59% of ranked servers.

How many players does Solo Frontier | SOLO have at the moment?

The last recorded sighting of Solo Frontier | SOLO was 8 days ago, and it is offline now.

Connection

How can you connect to Solo Frontier | SOLO?

In Rust, press F1 and enter client.connect 95.182.106.15:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts0
Group limit Teams are not available on this server.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.