Rust Data LabData lab · live
Live readings Servers11,821 Players75,561 Populated3,780 Fresh wipes · 3h144 Sampled every 5 min

Element card · group Modded · atomic number 15,400, its rank

COOKING-ISOLATED-TEST

Offline 95.182.82.154:28615 checked 2d ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ ?
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct21 Oct24 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 06:20 UTC2d ago 0 – running 0
Thu 22 Oct, 13:49 UTC5d ago 0 – 2.7 days 0
Mon 19 Oct, 10:27 UTC8d ago 0 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 137
    ShockRust | Blue | NoLimit no group limit · 164 on average 137/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 121
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 121/ 100
  3. 3 Re RETRO RUST #1 … 133
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average 133/ 225
  4. 4 Ru RustSpain.com … 30
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 30/ 200
  5. 5 Ru 404 RUST 2Х|ДЛ… 123
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average 123/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 41
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 41/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on COOKING-ISOLATED-TEST?

The map on COOKING-ISOLATED-TEST is procedural, made by the game.

What settings and rules apply on COOKING-ISOLATED-TEST?

No gather rate appears in the name of COOKING-ISOLATED-TEST. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is off, Valve's anti-cheat.

Server facts

Which location is COOKING-ISOLATED-TEST based in?

Nothing about a region is published by COOKING-ISOLATED-TEST. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.182.82.154:28615.

On what Rust version does COOKING-ISOLATED-TEST operate?

Rust network protocol 2634 and build 167781 on Windows is what COOKING-ISOLATED-TEST uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does COOKING-ISOLATED-TEST stay up, and how reliable is its uptime?

COOKING-ISOLATED-TEST is not online at the moment; the last sighting was 2 days 15 hours ago. For the last 7 full days, 2 of 168 hours were online, giving 1% uptime. The first sighting by Rust Data Lab was on 10 October 2026.

Wipe days

When does COOKING-ISOLATED-TEST wipe, and how often?

There is no next wipe to predict for COOKING-ISOLATED-TEST, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days 15 hours ago.

What does a typical wipe day on COOKING-ISOLATED-TEST involve?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

Which meanings sit behind the tags on COOKING-ISOLATED-TEST?

The game's server browser reads the tags COOKING-ISOLATED-TEST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does COOKING-ISOLATED-TEST appear in?

These themed Rust Data Lab lists carry COOKING-ISOLATED-TEST: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

How does COOKING-ISOLATED-TEST compare with other servers in the rankings?

COOKING-ISOLATED-TEST sits at #15,400 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on COOKING-ISOLATED-TEST tell you?

The last recorded sighting of COOKING-ISOLATED-TEST was 2 days 15 hours ago, and it is offline now. Over seven days the mean player count is 0.

Connection

What is the way to join COOKING-ISOLATED-TEST?

You can connect by pressing F1 in Rust and entering client.connect 95.182.82.154:28615, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust style.
mp0
Max players It has 0 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.