Element card · group Modded · atomic number 15,269, its rank
GAMEPLAY-AUDIT-ISOLATED
Offline 95.182.82.154:28715 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 06:49 UTC4d ago | 0 | – | running | 0 |
| Mon 19 Oct, 11:05 UTC10d ago | 0 | – | 5.8 days | 0 |
| Sat 17 Oct, 14:06 UTC12d ago | 0 | – | 1.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on GAMEPLAY-AUDIT-ISOLATED?
A procedural map runs on GAMEPLAY-AUDIT-ISOLATED, generated by the game.
How is GAMEPLAY-AUDIT-ISOLATED configured, and what rules apply?
Nothing in the name of GAMEPLAY-AUDIT-ISOLATED gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Carbon plugins are running on it. Anti-cheat is off: Valve's VAC.
About the server
In what location does GAMEPLAY-AUDIT-ISOLATED sit?
Nothing about a region is published by GAMEPLAY-AUDIT-ISOLATED. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.182.82.154:28715 is the address it uses.
Which Rust version is GAMEPLAY-AUDIT-ISOLATED on?
On Windows, GAMEPLAY-AUDIT-ISOLATED is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does GAMEPLAY-AUDIT-ISOLATED stay online?
GAMEPLAY-AUDIT-ISOLATED is not online at the moment; the last sighting was 4 days 14 hours ago. It was online for 1 of 168 hours in the last 7 full days, which is 1% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe schedule
What is the wiping pattern on GAMEPLAY-AUDIT-ISOLATED?
No next wipe can be predicted on GAMEPLAY-AUDIT-ISOLATED: its wipes come at irregular times. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 4 days 14 hours ago the current world was made.
How does GAMEPLAY-AUDIT-ISOLATED look on the day of a wipe?
At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.
Tags, lists
How should you read the tags on GAMEPLAY-AUDIT-ISOLATED?
gmrust (Game mode): Standard Rust survival is the game here; mp0 (Max players): It has 0 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon: that is the tag list GAMEPLAY-AUDIT-ISOLATED publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does GAMEPLAY-AUDIT-ISOLATED appear in?
The Rust Data Lab lists that include GAMEPLAY-AUDIT-ISOLATED are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
Against other Rust servers, where does GAMEPLAY-AUDIT-ISOLATED place?
Player hours over the last week put GAMEPLAY-AUDIT-ISOLATED at #15,269, inside the top 68% of ranked servers.
How full is GAMEPLAY-AUDIT-ISOLATED right now?
No live signal from GAMEPLAY-AUDIT-ISOLATED right now, which was last seen 4 days 14 hours ago. The seven-day average for this server is 0 players.
How to join
What steps get you onto GAMEPLAY-AUDIT-ISOLATED?
You can connect by pressing F1 in Rust and entering client.connect 95.182.82.154:28715, or by pressing Launch Rust here, which starts the game through Steam and joins for you.