Rust Data LabData lab · live
Live readings Servers11,636 Players31,247 Populated2,768 Fresh wipes · 3h72 Sampled every 5 min

Element card · group Modded · atomic number 13,352, its rank

Zombie Apocalypse - Dimas Server

Offline 95.215.87.185:28015 checked 42d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 20 5% full Room to join
7-day average0peak –
Rank · atomic number#13,352no region published
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 15:00 UTC45d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Zombie Apocalypse - Dimas Server?

A procedural map runs on Zombie Apocalypse - Dimas Server, generated by the game.

What rules has Zombie Apocalypse - Dimas Server set, and what settings are in force?

Nothing in the name of Zombie Apocalypse - Dimas Server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

Which location is Zombie Apocalypse - Dimas Server based in?

No region is published by Zombie Apocalypse - Dimas Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.215.87.185:28015.

On what Rust version does Zombie Apocalypse - Dimas Server operate?

On Windows, Zombie Apocalypse - Dimas Server is running Rust network protocol 2633 and build 163794. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Zombie Apocalypse - Dimas Server for staying online?

Zombie Apocalypse - Dimas Server is not online at the moment; the last sighting was 42 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Zombie Apocalypse - Dimas Server, and at what time?

Too few wipes are on record for Zombie Apocalypse - Dimas Server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 14 hours ago.

On Zombie Apocalypse - Dimas Server, what happens when wipe day arrives?

At their busiest, recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

How should you read the tags on Zombie Apocalypse - Dimas Server?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): Build number: 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Zombie Apocalypse - Dimas Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Zombie Apocalypse - Dimas Server come up?

You will find Zombie Apocalypse - Dimas Server on the following Rust Data Lab lists: Modded Rust servers, measured and Rust servers named for zombies. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does Zombie Apocalypse - Dimas Server hold among Rust servers?

Player hours over the last week put Zombie Apocalypse - Dimas Server at #13,352, inside the top – of ranked servers.

How full is Zombie Apocalypse - Dimas Server right now?

Zombie Apocalypse - Dimas Server is offline at the moment; the last sighting was 42 days 16 hours ago.

Getting on

What is the way to join Zombie Apocalypse - Dimas Server?

You can connect by pressing F1 in Rust and entering client.connect 95.215.87.185:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build Build number: 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.