Rust Data LabData lab · live
Live readings Servers11,800 Players73,970 Populated3,706 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Modded · atomic number 3,958, its rank

FarmRust Test Server

Online 95.217.145.85:30010 checked 9m ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 25 0% full Room to join
7-day average1peak 3
Rank · atomic number#3,958top 18%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75122:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
025507510022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctMon 19 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:03 UTC2d ago 1 – running 0
Mon 19 Oct, 00:20 UTC9d ago 3 held half 7.6 days 0
Sun 18 Oct, 12:00 UTC10d ago 3 – 0.5 days 0
Fri 16 Oct, 21:14 UTC11d ago 3 – 1.6 days 0
Thu 15 Oct, 20:22 UTC13d ago 3 – 1 days 0
Thu 15 Oct, 12:56 UTC13d ago 3 – 0.3 days 2
Sun 11 Oct, 08:50 UTC17d ago 2 held half 4.2 days 0
Fri 2 Oct, 06:50 UTC26d ago 4 halved by day 6 9.1 days 0
Thu 1 Oct, 18:01 UTC FW27d ago 4 – 0.5 days 1
Thu 1 Oct, 05:52 UTC27d ago 4 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 102
    ShockRust | Blue | NoLimit no group limit · 157 on average 102/ 500
  2. 2 Ми МИНИ-КАРТА 2Х … 132
    МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132/ 100
  3. 3 Re RETRO RUST #1 … 128
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 128/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 98
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 98/ 700
  5. 5 Ru RustSpain.com … 30
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 30/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 26
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26/ 1,000

Quick answers

from the figures on this page

Settings and map

What map is in play on FarmRust Test Server?

FarmRust Test Server runs a procedural map of size 5,000 with seed 720144397; the game generates it. You can view it on RustMaps from this page, since matching size and seed produce the same map. Its map carries the name: Custom Map.

What settings and rules apply on FarmRust Test Server?

No gather rate appears in the name of FarmRust Test Server. You get up to 50 players per group. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

In what location does FarmRust Test Server sit?

There is no region on record for FarmRust Test Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.217.145.85:30010 is the address it uses.

On what Rust version does FarmRust Test Server operate?

Rust network protocol 2635 and build 168909 on Linux is what FarmRust Test Server uses. The protocol must match for you to join; Steam will update your game.

How reliably does FarmRust Test Server stay online?

At the moment, FarmRust Test Server is online. About 12 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is FarmRust Test Server known for smooth running?

Server fps averaged 100 over the last 48 hours, with 97 as the lowest. Buildings, deployables and everything else in the world added up to as many as 148,649 entities. Up to 5,539 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe schedule

How often does a wipe happen on FarmRust Test Server, and at what time?

With no fixed rhythm, FarmRust Test Server wipes at irregular times, so the next wipe cannot be predicted. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 2 days 6 hours ago the current world was made.

On FarmRust Test Server, what happens when wipe day arrives?

Recent wipes on average reached 2 players at their busiest. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Tags, lists

Which meanings sit behind the tags on FarmRust Test Server?

The game's server browser reads the tags FarmRust Test Server publishes, which are gmvanilla (Game mode): Survival, vanilla style; mp25 (Max players): 25 is the slot count; ts50 (Group limit): The team limit is 50; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does FarmRust Test Server appear in?

The Rust Data Lab lists that include FarmRust Test Server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Who operates FarmRust Test Server?

The farmrust.com hostname FarmRust Test Server publishes is shared with 1 other server we track, so one operator most likely runs them both.

Population

What position does FarmRust Test Server hold among Rust servers?

Player hours over the last week put FarmRust Test Server at #3,958, inside the top 18% of ranked servers.

How full is FarmRust Test Server right now?

FarmRust Test Server currently shows 0 players across 25 slots. Averaged over the past week: 1 players, peaking at 3. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

Getting on

What steps get you onto FarmRust Test Server?

In Rust, press F1 and enter client.connect 95.217.145.85:30010. Or click Launch Rust here to open Rust via Steam and connect automatically. For more, visit https://discord.com/invite/NJP2dFaB2c.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,gmvanilla,cs168909,ts50,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp25
Max players 25 is the slot count.
ts50
Group limit The team limit is 50.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.