Rust Data LabData lab · live
Live readings Servers11,811 Players70,411 Populated3,728 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Vanilla · atomic number 15,404, its rank

RUSTLand Plugin Test

Online 95.217.75.83:38015 checked 8m ago

vanillamoddedcarbon
Join the experiment
Atomic mass · players now 0/ 5 0% full Room to join
7-day average0peak –
Rank · atomic number#15,404top 69%
Last wipe26d agono schedule published
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
0510152023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:01 UTC FW26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on RUSTLand Plugin Test?

The map on RUSTLand Plugin Test is procedural at size 2,500 with seed 3456346, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

How is RUSTLand Plugin Test configured, and what rules apply?

The name of RUSTLand Plugin Test carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts RUSTLand Plugin Test?

Nothing about a region is published by RUSTLand Plugin Test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.217.75.83:38015.

What Rust version does RUSTLand Plugin Test currently run?

Rust network protocol 2635 and build 168909 on Linux is what RUSTLand Plugin Test uses. The protocol must match for you to join; Steam will update your game.

How reliably does RUSTLand Plugin Test stay online?

At the moment, RUSTLand Plugin Test is online. According to the uptime it reports, the last restart was about 14 hours ago. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Is RUSTLand Plugin Test known for smooth running?

The last 48 hours show an average of 10 server fps and a minimum of 10. The entity count reached 31,413, including buildings, deployables and all other world items. Memory use peaked at 3,011 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does RUSTLand Plugin Test wipe, and how often?

Wiping once a month with the force wipe is what RUSTLand Plugin Test does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. The world it is running now dates from 26 days 4 hours ago.

On RUSTLand Plugin Test, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Where it appears

What should you understand from the tags RUSTLand Plugin Test carries?

The game's server browser reads the tags RUSTLand Plugin Test publishes, which are gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Player slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^v (Vanilla): Nothing is changed: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does RUSTLand Plugin Test appear in?

You will find RUSTLand Plugin Test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does RUSTLand Plugin Test hold among Rust servers?

The seven-day player-hours table has RUSTLand Plugin Test at #15,404, in the top 69% of ranked servers.

How many players does RUSTLand Plugin Test have at the moment?

Of 5 slots, 0 are taken on RUSTLand Plugin Test right now. The seven-day average for this server is 0 players.

Getting on

What steps get you onto RUSTLand Plugin Test?

Open the console with F1 in Rust and type client.connect 95.217.75.83:38015. The Launch Rust button on this page does the same job through Steam. For more, visit https://rustland.pl.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Player slots: 5.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.