Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h107 Sampled every 5 min

Element card · group Modded · atomic number 9,015, its rank

My Server Name

Offline 95.24.162.248:28015 checked 2d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak 1
Rank · atomic number#9,015top 40%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 24 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 06:48 UTC4d ago 1 – running 1
Sun 18 Oct, 06:49 UTC10d ago 1 held half 6 days 0
Sat 17 Oct, 16:03 UTC11d ago 1 – 0.6 days 1
Thu 8 Oct, 17:52 UTC20d ago 1 held half 8.9 days 1
Thu 1 Oct, 18:39 UTC FW26d ago 1 held half 7 days 1
Tue 22 Sep, 08:43 UTC36d ago 1 held half 9.4 days 1
Mon 21 Sep, 18:38 UTC36d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Al Alone & Afraid 1
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  5. 5 Th TheLastOfRust … 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on My Server Name?

A procedural map runs on My Server Name, generated by the game.

How is My Server Name configured, and what rules apply?

Nothing in the name of My Server Name gives a gather rate. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.

Server details

In what location does My Server Name sit?

No region is published by My Server Name. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.24.162.248:28015.

Which Rust version is My Server Name on?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name uses. The protocol must match for you to join; Steam will update your game.

How dependable is My Server Name for staying online?

Right now My Server Name is offline, with its last appearance 2 days ago. For the last 7 full days, 13 of 168 hours were online, giving 8% uptime. The first sighting by Rust Data Lab was on 21 September 2026.

Wipe days

How often does a wipe happen on My Server Name, and at what time?

With no fixed rhythm, My Server Name wipes at irregular times, so the next wipe cannot be predicted. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 10 hours ago.

What does a typical wipe day on My Server Name involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 11 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Where it appears

What should you understand from the tags My Server Name carries?

The game's server browser reads the tags My Server Name publishes, which are gmhardcore (Game mode): The rules are hardcore, which is harsher; mp1 (Max players): Player slots: 1; ts0 (Group limit): There is no team system here; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does My Server Name come up?

You will find My Server Name on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

Player numbers

Against other Rust servers, where does My Server Name place?

The seven-day player-hours table has My Server Name at #9,015, in the top 40% of ranked servers.

What does the current player count on My Server Name tell you?

The last recorded sighting of My Server Name was 2 days ago, and it is offline now. A seven-day sample gives 0 players on average and 1 at the top.

How to join

What steps get you onto My Server Name?

You can connect by pressing F1 in Rust and entering client.connect 95.24.162.248:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The rules are hardcore, which is harsher.
mp1
Max players Player slots: 1.
ts0
Group limit There is no team system here.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.