Element card · group Modded
My Private World
Offline 95.25.100.91:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on My Private World?
A procedural map runs on My Private World, generated by the game.
How is My Private World configured, and what rules apply?
Nothing in the name of My Private World gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
What region hosts My Private World?
Nothing about a region is published by My Private World. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.25.100.91:28015 is the address it uses.
On what Rust version does My Private World operate?
Rust network protocol 2633 and build 163207 on Windows is what My Private World uses. The protocol must match for you to join; Steam will update your game.
How reliably does My Private World stay online?
Right now My Private World is offline, with its last appearance 44 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on My Private World?
The record holds too few of My Private World's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 53 days 3 hours ago.
Where it appears
What should you understand from the tags My Private World carries?
gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list My Private World publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does My Private World come up?
The Rust Data Lab lists that include My Private World are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the current player count on My Private World tell you?
My Private World is offline at the moment; the last sighting was 44 days 12 hours ago.
Connection
What is the way to join My Private World?
In Rust, press F1 and enter client.connect 95.25.100.91:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.