Element card · group Modded · atomic number 15,090, its rank
my test server
Offline 95.25.139.76:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 12:55 UTC38d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Sh
ShockRust | Bl…
31
ShockRust | Blue | NoLimit 31/ 500
-
2
Ми
МИНИ-КАРТА 2Х …
125
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125/ 100
- 3 Re RETRO RUST #1 … 56
- 4 Ru 404 RUST 2Х|ДЛ… 45
-
5
Ru
RustSpain.com …
8
RustSpain.com | EU Main 8/ 200
-
6
Ru
404 RUST 2Х|ДЛ…
14
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 14/ 1,000
Quick answers
from the figures on this pageMap and rules
What map is in play on my test server?
Generated by the game, the map on my test server is procedural.
How is my test server configured, and what rules apply?
Nothing in the name of my test server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does my test server sit?
No region is published by my test server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.25.139.76:28015.
On what Rust version does my test server operate?
On Windows, my test server is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
Does my test server stay up, and how reliable is its uptime?
Currently offline, my test server was last seen 38 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 19 September 2026.
Wipe schedule
When does my test server wipe, and how often?
my test server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days 11 hours ago.
What does a typical wipe day on my test server involve?
Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Lists and tags
Which meanings sit behind the tags on my test server?
These are the tags my test server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): 15 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does my test server appear in?
You will find my test server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does my test server hold among Rust servers?
The seven-day player-hours table has my test server at #15,090, in the top – of ranked servers.
How full is my test server right now?
my test server is offline at the moment; the last sighting was 38 days 5 hours ago.
Connection
How can you connect to my test server?
You can connect by pressing F1 in Rust and entering client.connect 95.25.139.76:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.