Element card · group Modded · atomic number 15,361, its rank
Testing server
Offline 95.26.136.180:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What rules has Testing server set, and what settings are in force?
The name of Testing server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Testing server sit?
No region is published by Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 95.26.136.180:28015 is the address it uses.
What Rust version does Testing server currently run?
Rust network protocol 2633 and build 165217 on Windows is what Testing server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing server stay up, and how reliable is its uptime?
Testing server is not online at the moment; the last sighting was 33 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 25 September 2026, Rust Data Lab saw it for the first time.
Wipe schedule
What is the wiping pattern on Testing server?
Too few wipes are on record for Testing server to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 35 days 8 hours ago.
Tags, lists
How should you read the tags on Testing server?
The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
You will find Testing server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Testing server place?
The seven-day player-hours table has Testing server at #15,361, in the top 67% of ranked servers.
How many players does Testing server have at the moment?
Testing server is offline at the moment; the last sighting was 33 days 8 hours ago.
Connection
What is the way to join Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.136.180:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.