Element card · group Modded · atomic number 13,141, its rank
Testing server
Offline 95.26.136.229:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Testing server set, and what settings are in force?
Nothing in the name of Testing server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Testing server?
There is no region on record for Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 95.26.136.229:28015 is the address it uses.
Which Rust version is Testing server on?
On Windows, Testing server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing server stay up, and how reliable is its uptime?
Testing server is not online at the moment; the last sighting was 7 days 13 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
What is the wiping pattern on Testing server?
The record holds too few of Testing server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 7 days 23 hours ago the current world was made.
Lists and tags
What should you understand from the tags Testing server carries?
The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
You will find Testing server on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Against other Rust servers, where does Testing server place?
The seven-day player-hours table has Testing server at #13,141, in the top 59% of ranked servers.
How full is Testing server right now?
No live signal from Testing server right now, which was last seen 7 days 13 hours ago. The week's figures average 1 players and top out at 1.
How to join
What is the way to join Testing server?
Open the console with F1 in Rust and type client.connect 95.26.136.229:28015. The Launch Rust button on this page does the same job through Steam.