Element card · group Modded · atomic number 14,458, its rank
Testing server
Offline 95.26.136.240:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Testing server?
Generated by the game, the map on Testing server is procedural.
What settings and rules apply on Testing server?
Nothing in the name of Testing server gives a gather rate. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
In what location does Testing server sit?
No region is published by Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 95.26.136.240:28015 is the address it uses.
What Rust version does Testing server currently run?
On Windows, Testing server is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testing server stay up, and how reliable is its uptime?
Testing server is not online at the moment; the last sighting was 40 days 18 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.
Wipe days
What is the wiping pattern on Testing server?
Testing server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 43 days 17 hours ago.
Tags, lists
How should you read the tags on Testing server?
gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp1 (Max players): 1 is the slot count; ts0 (Group limit): There is no team system here; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Testing server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Testing server appear in?
These themed Rust Data Lab lists carry Testing server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Player numbers
What position does Testing server hold among Rust servers?
Player hours over the last week put Testing server at #14,458, inside the top – of ranked servers.
What does the current player count on Testing server tell you?
No live signal from Testing server right now, which was last seen 40 days 18 hours ago.
Getting on
How can you connect to Testing server?
Open the console with F1 in Rust and type client.connect 95.26.136.240:28015. The Launch Rust button on this page does the same job through Steam.