Element card · group Modded · atomic number 13,263, its rank
Testing server
Offline 95.26.137.121:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Testing server?
The map on Testing server is procedural, made by the game.
What rules has Testing server set, and what settings are in force?
No gather rate appears in the name of Testing server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
In what location does Testing server sit?
There is no region on record for Testing server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.26.137.121:28015 is the address it uses.
Which Rust version is Testing server on?
Rust network protocol 2633 and build 164530 on Windows is what Testing server uses. The protocol must match for you to join; Steam will update your game.
How dependable is Testing server for staying online?
Currently offline, Testing server was last seen 40 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 18 September 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on Testing server, and at what time?
Too few wipes are on record for Testing server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 6 hours ago the current world was made.
Lists and tags
How should you read the tags on Testing server?
These are the tags Testing server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Testing server hold among Rust servers?
Player hours over the last week put Testing server at #13,263, inside the top – of ranked servers.
How full is Testing server right now?
No live signal from Testing server right now, which was last seen 40 days 20 hours ago.
How to join
What is the way to join Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.137.121:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.