Element card · group Modded · atomic number 13,341, its rank
Testing server
Offline 95.26.139.157:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Testing server?
A procedural map runs on Testing server, generated by the game.
What settings and rules apply on Testing server?
The name of Testing server carries no gather rate. Nothing is published about a group limit. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
About the server
Which location is Testing server based in?
Nothing about a region is published by Testing server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.26.139.157:28015.
Which Rust version is Testing server on?
Rust network protocol 2633 and build 163794 on Windows is what Testing server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testing server stay up, and how reliable is its uptime?
Right now Testing server is offline, with its last appearance 41 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 September 2026.
Wipe days
What is the wiping pattern on Testing server?
Testing server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 8 hours ago.
Tags, lists
What should you understand from the tags Testing server carries?
The game's server browser reads the tags Testing server publishes, which are gmhardcore (Game mode): The rules are hardcore, which is harsher; mp1 (Max players): 1 is the slot count; ts0 (Group limit): Team play is disabled; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
You will find Testing server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Player numbers
Against other Rust servers, where does Testing server place?
The seven-day player-hours table has Testing server at #13,341, in the top – of ranked servers.
How many players does Testing server have at the moment?
Testing server is offline at the moment; the last sighting was 41 days 4 hours ago.
Getting on
What is the way to join Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.139.157:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.