Element card · group Modded · atomic number 13,870, its rank
Testing server
Offline 95.26.139.210:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Testing server configured, and what rules apply?
No gather rate appears in the name of Testing server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server details
In what location does Testing server sit?
No region is published by Testing server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.26.139.210:28015 is the address it uses.
Which Rust version is Testing server on?
Rust network protocol 2634 and build 166494 on Windows is what Testing server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testing server stay up, and how reliable is its uptime?
Testing server is not online at the moment; the last sighting was 26 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Wipes and resets
What is the wiping pattern on Testing server?
Too few wipes are on record for Testing server to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 9 hours ago.
Tags, lists
Which meanings sit behind the tags on Testing server?
gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list Testing server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
You will find Testing server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does Testing server compare with other servers in the rankings?
Testing server sits at #13,870 for seven-day player hours, placing it in the top 60% of ranked servers.
How many players does Testing server have at the moment?
No live signal from Testing server right now, which was last seen 26 days 7 hours ago.
Getting on
How can you connect to Testing server?
In Rust, press F1 and enter client.connect 95.26.139.210:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.