Element card · group Modded · atomic number 13,842, its rank
Testing server
Offline 95.26.139.46:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What settings and rules apply on Testing server?
No gather rate appears in the name of Testing server. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.
Server facts
Which location is Testing server based in?
There is no region on record for Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 95.26.139.46:28015 is the address it uses.
Which Rust version is Testing server on?
Rust network protocol 2634 and build 166586 on Windows is what Testing server uses. The protocol must match for you to join; Steam will update your game.
Does Testing server stay up, and how reliable is its uptime?
Right now Testing server is offline, with its last appearance 25 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.
Wipes and resets
When does Testing server wipe, and how often?
Testing server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 25 days 11 hours ago.
Lists and tags
Which meanings sit behind the tags on Testing server?
The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): Build number: 166586; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
You will find Testing server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
Against other Rust servers, where does Testing server place?
The seven-day player-hours table has Testing server at #13,842, in the top 61% of ranked servers.
How many players does Testing server have at the moment?
Testing server is offline at the moment; the last sighting was 25 days 2 hours ago.
Connection
What is the way to join Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.139.46:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.