Rust Data LabData lab · live
Live readings Servers11,722 Players56,412 Populated3,390 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 12,968, its rank

Testing server

Offline 95.26.141.164:28015 checked 10d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#12,968top 59%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 64
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  4. 4 Ru RustSpain.com … 15
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  5. 5 Ru 404 RUST 2Х|ДЛ… 62
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  6. 6 Ru 404 RUST 2Х|ДЛ… 14
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Quick answers

from the figures on this page

Server setup

What settings and rules apply on Testing server?

The name of Testing server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does Testing server sit?

There is no region on record for Testing server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.26.141.164:28015 is the address it uses.

Which Rust version is Testing server on?

On Windows, Testing server is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How dependable is Testing server for staying online?

Testing server is not online at the moment; the last sighting was 10 days 7 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 17 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Testing server wipe, and how often?

The record holds too few of Testing server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 17 hours ago.

Tags, lists

What should you understand from the tags Testing server carries?

The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Testing server come up?

The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How does Testing server compare with other servers in the rankings?

Testing server sits at #12,968 for seven-day player hours, placing it in the top 59% of ranked servers.

How many players does Testing server have at the moment?

No live signal from Testing server right now, which was last seen 10 days 7 hours ago.

Connection

How can you connect to Testing server?

You can connect by pressing F1 in Rust and entering client.connect 95.26.141.164:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.