Element card · group Modded · atomic number 10,606, its rank
Testing server
Offline 95.26.141.6:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
How is Testing server configured, and what rules apply?
Nothing in the name of Testing server gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Testing server based in?
There is no region on record for Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.26.141.6:28015.
Which Rust version is Testing server on?
On Windows, Testing server is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Testing server for staying online?
Right now Testing server is offline, with its last appearance 6 days ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.
Wipe days
When does Testing server wipe, and how often?
Testing server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 6 days 19 hours ago.
Where it appears
What should you understand from the tags Testing server carries?
These are the tags Testing server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Testing server appear in?
These themed Rust Data Lab lists carry Testing server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Testing server place?
Player hours over the last week put Testing server at #10,606, inside the top 48% of ranked servers.
How full is Testing server right now?
Testing server is offline at the moment; the last sighting was 6 days ago. The week's figures average 1 players and top out at 1.
Connection
What steps get you onto Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.141.6:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.