Element card · group Modded · atomic number 13,697, its rank
Testing server
Offline 95.26.141.92:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has Testing server set, and what settings are in force?
Nothing in the name of Testing server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server facts
Which location is Testing server based in?
No region is published by Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.26.141.92:28015.
Which Rust version is Testing server on?
Rust network protocol 2634 and build 167058 on Windows is what Testing server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testing server stay up, and how reliable is its uptime?
Right now Testing server is offline, with its last appearance 20 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 7 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Testing server, and at what time?
The record holds too few of Testing server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 20 days 5 hours ago.
Where it appears
How should you read the tags on Testing server?
These are the tags Testing server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Testing server appear in?
These themed Rust Data Lab lists carry Testing server: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Testing server hold among Rust servers?
The seven-day player-hours table has Testing server at #13,697, in the top 62% of ranked servers.
What does the current player count on Testing server tell you?
Testing server is offline at the moment; the last sighting was 20 days 4 hours ago.
How to join
What steps get you onto Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.141.92:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.