Element card · group Modded · atomic number 13,628, its rank
Testing server
Offline 95.26.142.11:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
How is Testing server configured, and what rules apply?
The name of Testing server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Testing server based in?
There is no region on record for Testing server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.26.142.11:28015 is the address it uses.
On what Rust version does Testing server operate?
Rust network protocol 2634 and build 167398 on Windows is what Testing server uses. The protocol must match for you to join; Steam will update your game.
How reliably does Testing server stay online?
Testing server is not online at the moment; the last sighting was 17 days 2 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 10 October 2026.
Wipe days
How often does a wipe happen on Testing server, and at what time?
Too few wipes are on record for Testing server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 15 hours ago.
Where it appears
Which meanings sit behind the tags on Testing server?
These are the tags Testing server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): It runs build 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What position does Testing server hold among Rust servers?
Testing server sits at #13,628 for seven-day player hours, placing it in the top 62% of ranked servers.
How full is Testing server right now?
The last recorded sighting of Testing server was 17 days 2 hours ago, and it is offline now.
How to join
What is the way to join Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.142.11:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.