Element card · group Modded · atomic number 10,771, its rank
Testing server
Offline 95.26.142.128:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
How is Testing server configured, and what rules apply?
The name of Testing server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
About the server
Which location is Testing server based in?
No region is published by Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 95.26.142.128:28015 is the address it uses.
What Rust version does Testing server currently run?
On Windows, Testing server is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.
How dependable is Testing server for staying online?
Currently offline, Testing server was last seen 39 hours ago. Measured over 1 full day: 0% uptime, with 0 of 24 hours spent up. It first appeared to Rust Data Lab on 27 October 2026.
Wipes and resets
When does Testing server wipe, and how often?
The record holds too few of Testing server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 2 days 2 hours ago the current world was made.
Where it appears
Which meanings sit behind the tags on Testing server?
These are the tags Testing server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Testing server appear in?
These themed Rust Data Lab lists carry Testing server: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What position does Testing server hold among Rust servers?
Testing server sits at #10,771 for seven-day player hours, placing it in the top 48% of ranked servers.
What does the current player count on Testing server tell you?
No live signal from Testing server right now, which was last seen 39 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 08:00 UTC, at 1 players.
How to join
How can you connect to Testing server?
Open the console with F1 in Rust and type client.connect 95.26.142.128:28015. The Launch Rust button on this page does the same job through Steam.