Element card · group Modded · atomic number 9,288, its rank
Testing server
Offline 95.26.142.44:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What rules has Testing server set, and what settings are in force?
The name of Testing server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Testing server based in?
Nothing about a region is published by Testing server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.26.142.44:28015.
On what Rust version does Testing server operate?
Rust network protocol 2634 and build 167781 on Windows is what Testing server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testing server stay up, and how reliable is its uptime?
Currently offline, Testing server was last seen 6 days 6 hours ago. For the last 6 full days, 2 of 144 hours were online, giving 1% uptime. On 21 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
How often does a wipe happen on Testing server, and at what time?
The record holds too few of Testing server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 16 hours ago.
Where it appears
How should you read the tags on Testing server?
The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): 1 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Testing server appear in?
You will find Testing server on the following Rust Data Lab lists: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Against other Rust servers, where does Testing server place?
Player hours over the last week put Testing server at #9,288, inside the top 42% of ranked servers.
How full is Testing server right now?
No live signal from Testing server right now, which was last seen 6 days 6 hours ago. The week's figures average 1 players and top out at 1.
Connection
What steps get you onto Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.142.44:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.