Element card · group Modded · atomic number 12,912, its rank
Testing server
Offline 95.26.143.171:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
How is Testing server configured, and what rules apply?
Nothing in the name of Testing server gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
What region hosts Testing server?
Nothing about a region is published by Testing server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.26.143.171:28015.
On what Rust version does Testing server operate?
On Windows, Testing server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing server stay up, and how reliable is its uptime?
Right now Testing server is offline, with its last appearance 14 days ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 15 October 2026.
Wipes and resets
What is the wiping pattern on Testing server?
The record holds too few of Testing server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 16 days 20 hours ago.
Tags, lists
Which meanings sit behind the tags on Testing server?
gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Testing server publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Testing server appear in?
The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does Testing server place?
The seven-day player-hours table has Testing server at #12,912, in the top 60% of ranked servers.
How many players does Testing server have at the moment?
The last recorded sighting of Testing server was 14 days ago, and it is offline now.
Getting on
What steps get you onto Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.143.171:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.