Element card · group Modded · atomic number 10,645, its rank
Testing server
Offline 95.26.143.210:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:31 UTC1d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What settings and rules apply on Testing server?
The name of Testing server carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Testing server?
No region is published by Testing server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.26.143.210:28015.
What Rust version does Testing server currently run?
On Windows, Testing server is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Testing server for staying online?
Testing server is not online at the moment; the last sighting was 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 18 October 2026.
Wipe schedule
When does Testing server wipe, and how often?
The record holds too few of Testing server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 hours ago.
Tags, lists
Which meanings sit behind the tags on Testing server?
The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Against other Rust servers, where does Testing server place?
Testing server sits at #10,645 for seven-day player hours, placing it in the top 48% of ranked servers.
How many players does Testing server have at the moment?
Testing server is offline at the moment; the last sighting was 5 hours ago. A seven-day sample gives 1 players on average and 1 at the top. Over 48 hours, the highest average fell at 11:00 UTC, at 1 players.
Connection
What steps get you onto Testing server?
Open the console with F1 in Rust and type client.connect 95.26.143.210:28015. The Launch Rust button on this page does the same job through Steam.