Element card · group Modded · atomic number 13,907, its rank
Testing server
Offline 95.26.143.253:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 16:07 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What settings and rules apply on Testing server?
The name of Testing server carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.
Server details
Which location is Testing server based in?
Nothing about a region is published by Testing server. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.26.143.253:28015.
On what Rust version does Testing server operate?
On Windows, Testing server is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing server stay up, and how reliable is its uptime?
Right now Testing server is offline, with its last appearance 6 days 13 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 21 October 2026.
Wipe schedule
How often does a wipe happen on Testing server, and at what time?
Testing server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 14 hours ago.
What does a typical wipe day on Testing server involve?
Recent wipes on average reached 1 players at their busiest. The latest wipe's peak fell 0 hours after it began.
Lists and tags
How should you read the tags on Testing server?
These are the tags Testing server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Testing server appear in?
The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How does Testing server compare with other servers in the rankings?
The seven-day player-hours table has Testing server at #13,907, in the top 63% of ranked servers.
What does the current player count on Testing server tell you?
No live signal from Testing server right now, which was last seen 6 days 13 hours ago. Averaged over the past week: 0 players, peaking at 1.
Connection
What steps get you onto Testing server?
In Rust, press F1 and enter client.connect 95.26.143.253:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.