Element card · group Modded · atomic number 15,304, its rank
Testing server
Offline 95.26.143.2:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 23:18 UTC27d ago | 1 | – | running | 1 |
| Wed 30 Sep, 17:11 UTC27d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What settings and rules apply on Testing server?
The name of Testing server carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Testing server?
Nothing about a region is published by Testing server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.26.143.2:28015.
On what Rust version does Testing server operate?
Rust network protocol 2633 and build 165217 on Windows is what Testing server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is Testing server for staying online?
Currently offline, Testing server was last seen 27 days 12 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 30 September 2026.
Wipe days
How often does a wipe happen on Testing server, and at what time?
Testing server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 27 days 12 hours ago the current world was made.
What does a typical wipe day on Testing server involve?
Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.
Where it appears
Which meanings sit behind the tags on Testing server?
The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Testing server appear in?
The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Testing server hold among Rust servers?
Testing server sits at #15,304 for seven-day player hours, placing it in the top 64% of ranked servers.
What does the current player count on Testing server tell you?
Testing server is offline at the moment; the last sighting was 27 days 12 hours ago.
Getting on
What steps get you onto Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.143.2:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.