Element card · group Modded · atomic number 10,969, its rank
Testing server
Offline 95.26.145.145:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What rules has Testing server set, and what settings are in force?
No gather rate appears in the name of Testing server. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is Testing server based in?
Nothing about a region is published by Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.26.145.145:28015.
On what Rust version does Testing server operate?
On Windows, Testing server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
Does Testing server stay up, and how reliable is its uptime?
Right now Testing server is offline, with its last appearance 6 days 1 hours ago. For the last 5 full days, 0 of 120 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 22 October 2026.
Wipe days
When does Testing server wipe, and how often?
Testing server's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 6 days 5 hours ago.
Lists and tags
How should you read the tags on Testing server?
The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
These themed Rust Data Lab lists carry Testing server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, where does Testing server place?
Testing server sits at #10,969 for seven-day player hours, placing it in the top 49% of ranked servers.
How full is Testing server right now?
The last recorded sighting of Testing server was 6 days 1 hours ago, and it is offline now. The week's figures average 1 players and top out at 1.
How to join
How can you connect to Testing server?
In Rust, press F1 and enter client.connect 95.26.145.145:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.