Element card · group Modded · atomic number 12,122, its rank
Testing server
Offline 95.26.145.163:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageSettings and map
What rules has Testing server set, and what settings are in force?
No gather rate appears in the name of Testing server. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
About the server
Which location is Testing server based in?
No region is published by Testing server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.26.145.163:28015 is the address it uses.
What Rust version does Testing server currently run?
Rust network protocol 2635 and build 168909 on Windows is what Testing server uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Testing server stay online?
Currently offline, Testing server was last seen 3 days 4 hours ago. It was online for 0 of 48 hours in the last 2 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.
Wipe schedule
What is the wiping pattern on Testing server?
The record holds too few of Testing server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 3 days 5 hours ago.
Tags, lists
How should you read the tags on Testing server?
The game's server browser reads the tags Testing server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
These themed Rust Data Lab lists carry Testing server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
How does Testing server compare with other servers in the rankings?
The seven-day player-hours table has Testing server at #12,122, in the top 54% of ranked servers.
How many players does Testing server have at the moment?
No live signal from Testing server right now, which was last seen 3 days 4 hours ago. The week's figures average 1 players and top out at 1.
Connection
What steps get you onto Testing server?
In Rust, press F1 and enter client.connect 95.26.145.163:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.