Element card · group Modded · atomic number 13,340, its rank
Testing server
Offline 95.26.145.6:28015 checked 41d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Testing server?
The map on Testing server is procedural, made by the game.
What settings and rules apply on Testing server?
No gather rate appears in the name of Testing server. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.
Server facts
Which location is Testing server based in?
There is no region on record for Testing server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.26.145.6:28015.
On what Rust version does Testing server operate?
On Windows, Testing server is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing server stay up, and how reliable is its uptime?
Currently offline, Testing server was last seen 41 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.
Wipe days
When does Testing server wipe, and how often?
The record holds too few of Testing server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 6 hours ago.
Lists and tags
Which meanings sit behind the tags on Testing server?
These are the tags Testing server makes public for the server browser to read: gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp1 (Max players): Player slots: 1; ts0 (Group limit): There is no team system here; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
Population
Against other Rust servers, where does Testing server place?
Player hours over the last week put Testing server at #13,340, inside the top – of ranked servers.
How many players does Testing server have at the moment?
Testing server is offline at the moment; the last sighting was 41 days 23 hours ago.
Getting on
What steps get you onto Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.145.6:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.