Rust Data LabData lab · live
Live readings Servers11,811 Players70,411 Populated3,728 Fresh wipes · 3h131 Sampled every 5 min

Element card · group Modded · atomic number 13,340, its rank

Testing server

Offline 95.26.145.6:28015 checked 41d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,340no region published
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 3
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 9 on average 3/ 100
  2. 2 Ni Nikki & Yuni H… 1
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 1/ 50
  3. 3 Al Alone & Afraid 2
    Alone & Afraid OC · no group limit · biweekly · 2 on average 2/ 50
  4. 4 Ev [BR/LATAM] Evo… 1
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 1/ 50
  5. 5 Th TheLastOfRust … 2
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 2/ 100
  6. 6 Sh ShockRust | Bl… 104
    ShockRust | Blue | NoLimit no group limit · 164 on average 104/ 500

Quick answers

from the figures on this page

Map and rules

What map is in play on Testing server?

The map on Testing server is procedural, made by the game.

What settings and rules apply on Testing server?

No gather rate appears in the name of Testing server. No group limit is published. Play runs as hardcore, Facepunch's toughest setting. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

Which location is Testing server based in?

There is no region on record for Testing server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.26.145.6:28015.

On what Rust version does Testing server operate?

On Windows, Testing server is running Rust network protocol 2633 and build 163794. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Testing server stay up, and how reliable is its uptime?

Currently offline, Testing server was last seen 41 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 15 September 2026.

Wipe days

When does Testing server wipe, and how often?

The record holds too few of Testing server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 43 days 6 hours ago.

Lists and tags

Which meanings sit behind the tags on Testing server?

These are the tags Testing server makes public for the server browser to read: gmhardcore (Game mode): Hardcore rules make this a tougher mode; mp1 (Max players): Player slots: 1; ts0 (Group limit): There is no team system here; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Testing server come up?

The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Population

Against other Rust servers, where does Testing server place?

Player hours over the last week put Testing server at #13,340, inside the top – of ranked servers.

How many players does Testing server have at the moment?

Testing server is offline at the moment; the last sighting was 41 days 23 hours ago.

Getting on

What steps get you onto Testing server?

You can connect by pressing F1 in Rust and entering client.connect 95.26.145.6:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs163794,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules make this a tougher mode.
mp1
Max players Player slots: 1.
ts0
Group limit There is no team system here.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs163794
Build The game build is 163794.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.