Element card · group Modded · atomic number 12,921, its rank
Testing server
Offline 95.26.145.96:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What rules has Testing server set, and what settings are in force?
No gather rate appears in the name of Testing server. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server facts
Which location is Testing server based in?
There is no region on record for Testing server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.26.145.96:28015.
What Rust version does Testing server currently run?
Rust network protocol 2634 and build 167781 on Windows is what Testing server uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Testing server stay online?
Testing server is not online at the moment; the last sighting was 10 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 October 2026.
Wipes and resets
When does Testing server wipe, and how often?
The record holds too few of Testing server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 7 hours ago.
Lists and tags
How should you read the tags on Testing server?
These are the tags Testing server makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): Player slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Testing server come up?
These themed Rust Data Lab lists carry Testing server: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
How does Testing server compare with other servers in the rankings?
The seven-day player-hours table has Testing server at #12,921, in the top 60% of ranked servers.
How many players does Testing server have at the moment?
The last recorded sighting of Testing server was 10 days 23 hours ago, and it is offline now.
Connection
How can you connect to Testing server?
You can connect by pressing F1 in Rust and entering client.connect 95.26.145.96:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.