Rust Data LabData lab · live
Live readings Servers11,682 Players55,436 Populated3,376 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Modded · atomic number 13,262, its rank

Testing server

Offline 95.26.147.207:28015 checked 40d ago

teams off moddedoxidehardcore
Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#13,262no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Th TheLastOfRust … 2
    TheLastOfRust Hardcore PvE Zombie Survival no group limit · 8 on average 2/ 100
  2. 2 Ni Nikki & Yuni H… 0
    Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | R NA · no group limit · biweekly · 3 on average 0/ 50
  3. 3 Al Alone & Afraid 3
    Alone & Afraid OC · no group limit · biweekly · 2 on average 3/ 50
  4. 4 Ev [BR/LATAM] Evo… 0
    [BR/LATAM] Evolution PVE | Hardcore Zombie Survival SA · groups of 15+ · biweekly · 2 on average 0/ 50
  5. 5 Th TheLastOfRust … 1
    TheLastOfRust Premium Hardcore PvE Zombie Survival no group limit · 2 on average 1/ 100
  6. 6 Sh ShockRust | Bl… 153
    ShockRust | Blue | NoLimit no group limit · 155 on average 153/ 500

Quick answers

from the figures on this page

Settings and map

What map is in play on Testing server?

A procedural map runs on Testing server, generated by the game.

How is Testing server configured, and what rules apply?

No gather rate appears in the name of Testing server. The server publishes no limit on group size. hardcore is the game mode, Facepunch's toughest setting. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Testing server?

No region is published by Testing server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.26.147.207:28015.

On what Rust version does Testing server operate?

Rust network protocol 2633 and build 164530 on Windows is what Testing server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Testing server for staying online?

Testing server is not online at the moment; the last sighting was 40 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipe days

How often does a wipe happen on Testing server, and at what time?

The record holds too few of Testing server's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 40 days 11 hours ago the current world was made.

Tags, lists

Which meanings sit behind the tags on Testing server?

gmhardcore (Game mode): A harsher ruleset, hardcore; mp1 (Max players): 1 is the slot count; ts0 (Group limit): There is no team system here; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Testing server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Testing server appear in?

The Rust Data Lab lists that include Testing server are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

Player numbers

Against other Rust servers, where does Testing server place?

The seven-day player-hours table has Testing server at #13,262, in the top – of ranked servers.

How many players does Testing server have at the moment?

The last recorded sighting of Testing server was 40 days 10 hours ago, and it is offline now.

How to join

What steps get you onto Testing server?

You can connect by pressing F1 in Rust and entering client.connect 95.26.147.207:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmhardcore,cs164530,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp1
Max players 1 is the slot count.
ts0
Group limit There is no team system here.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.