Element card · group Modded · atomic number 15,967, its rank
florizz.test
Offline 95.26.174.20:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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- 3 Re RETRO RUST #1 … 58
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Quick answers
from the figures on this pageServer setup
What map is in play on florizz.test?
A procedural map runs on florizz.test, generated by the game.
What settings and rules apply on florizz.test?
No gather rate appears in the name of florizz.test. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
In what location does florizz.test sit?
There is no region on record for florizz.test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.26.174.20:28015.
What Rust version does florizz.test currently run?
Rust network protocol 2634 and build 166652 on Windows is what florizz.test uses. The protocol must match for you to join; Steam will update your game.
How dependable is florizz.test for staying online?
florizz.test is not online at the moment; the last sighting was 21 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 6 October 2026.
Wipes and resets
How often does a wipe happen on florizz.test, and at what time?
The record holds too few of florizz.test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 21 days 2 hours ago.
Where it appears
How should you read the tags on florizz.test?
These are the tags florizz.test makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): The game build is 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does florizz.test come up?
You will find florizz.test on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
How does florizz.test compare with other servers in the rankings?
Player hours over the last week put florizz.test at #15,967, inside the top 71% of ranked servers.
How full is florizz.test right now?
No live signal from florizz.test right now, which was last seen 21 days 2 hours ago.
Getting on
What is the way to join florizz.test?
In Rust, press F1 and enter client.connect 95.26.174.20:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.