Element card · group Modded · atomic number 12,918, its rank
TEST
Offline 95.27.211.60:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 06:46 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on TEST?
A procedural map runs on TEST, generated by the game.
What rules has TEST set, and what settings are in force?
Nothing in the name of TEST gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is on: Valve's VAC.
Server facts
Which location is TEST based in?
No region is published by TEST. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.27.211.60:28015.
On what Rust version does TEST operate?
On Windows, TEST is running Rust network protocol 2634 and build 166652. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does TEST stay online?
TEST is not online at the moment; the last sighting was 11 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 14 October 2026.
Wipe schedule
How often does a wipe happen on TEST, and at what time?
The record holds too few of TEST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 19 hours ago.
How does TEST look on the day of a wipe?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 1 hours in.
Where it appears
Which meanings sit behind the tags on TEST?
These are the tags TEST makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does TEST come up?
The Rust Data Lab lists that include TEST are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
Against other Rust servers, where does TEST place?
Player hours over the last week put TEST at #12,918, inside the top 60% of ranked servers.
What does the current player count on TEST tell you?
No live signal from TEST right now, which was last seen 11 days 19 hours ago.
Getting on
What steps get you onto TEST?
Open the console with F1 in Rust and type client.connect 95.27.211.60:28015. The Launch Rust button on this page does the same job through Steam.