Element card · group Modded · atomic number 15,420, its rank
RustStyle - Pelican
Offline 95.31.147.9:28026 checked 14h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on RustStyle - Pelican?
A procedural map runs on RustStyle - Pelican, generated by the game.
What settings and rules apply on RustStyle - Pelican?
No gather rate appears in the name of RustStyle - Pelican. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.
Server details
In what location does RustStyle - Pelican sit?
No region is published by RustStyle - Pelican. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.31.147.9:28026 is the address it uses.
On what Rust version does RustStyle - Pelican operate?
On Linux, RustStyle - Pelican is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustStyle - Pelican stay up, and how reliable is its uptime?
Currently offline, RustStyle - Pelican was last seen 14 hours ago. It first appeared to Rust Data Lab on 27 October 2026.
Wipe schedule
What is the wiping pattern on RustStyle - Pelican?
The record holds too few of RustStyle - Pelican's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 7 days 13 hours ago.
Where it appears
How should you read the tags on RustStyle - Pelican?
The game's server browser reads the tags RustStyle - Pelican publishes, which are gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): 40 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does RustStyle - Pelican come up?
You will find RustStyle - Pelican on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, where does RustStyle - Pelican place?
RustStyle - Pelican sits at #15,420 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does RustStyle - Pelican have at the moment?
No live signal from RustStyle - Pelican right now, which was last seen 14 hours ago. Over seven days the mean player count is 0.
Connection
What is the way to join RustStyle - Pelican?
Open the console with F1 in Rust and type client.connect 95.31.147.9:28026. The Launch Rust button on this page does the same job through Steam.