Rust Data LabData lab · live
Live readings Servers11,802 Players70,703 Populated3,677 Fresh wipes · 3h121 Sampled every 5 min

Element card · group Modded · atomic number 15,967, its rank

VMHub Rust Test

Offline 95.31.211.231:30000 checked 25d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,967top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct5 Oct7 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:01 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Re RETRO RUST #1 … 119
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  4. 4 Ru 404 RUST 2Х|ДЛ… 90
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  5. 5 Ru RustSpain.com … 25
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  6. 6 Ru 404 RUST 2Х|ДЛ… 24
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Quick answers

from the figures on this page

Map and rules

What map is in play on VMHub Rust Test?

The map on VMHub Rust Test is procedural at size 3,000 with seed 27642026, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on VMHub Rust Test?

Nothing in the name of VMHub Rust Test gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does VMHub Rust Test sit?

No region is published by VMHub Rust Test. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 95.31.211.231:30000 is the address it uses.

Which Rust version is VMHub Rust Test on?

On Linux, VMHub Rust Test is running Rust network protocol 2634 and build 166586. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does VMHub Rust Test stay online?

Currently offline, VMHub Rust Test was last seen 25 days 15 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe days

What is the wiping pattern on VMHub Rust Test?

The record holds too few of VMHub Rust Test's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 9 hours ago.

On VMHub Rust Test, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

What should you understand from the tags VMHub Rust Test carries?

These are the tags VMHub Rust Test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166586 (Build): It runs build 166586; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does VMHub Rust Test come up?

The Rust Data Lab lists that include VMHub Rust Test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does VMHub Rust Test hold among Rust servers?

VMHub Rust Test sits at #15,967 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on VMHub Rust Test tell you?

VMHub Rust Test is offline at the moment; the last sighting was 25 days 15 hours ago.

Getting on

How can you connect to VMHub Rust Test?

Open the console with F1 in Rust and type client.connect 95.31.211.231:30000. The Launch Rust button on this page does the same job through Steam. You can find its website at https://vmhub.ru.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166586
Build It runs build 166586.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.