Rust Data LabData lab · live
Live readings Servers11,623 Players37,934 Populated2,921 Fresh wipes · 3h81 Sampled every 5 min

Element card · group Modded · atomic number 15,172, its rank

Server name on in-game server list

Offline 95.37.118.140:28015 checked 29d ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#15,172top 64%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Sep27 Sep29 Sep2 Oct4 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 19:09 UTC29d ago 1 – running 1
Sun 27 Sep, 09:19 UTC31d ago 1 – 2.4 days 0
Sat 26 Sep, 15:14 UTC32d ago 1 – 0.8 days 0
Sat 26 Sep, 09:13 UTC32d ago 1 – 0.3 days 0
Fri 25 Sep, 12:24 UTC33d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 71
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  3. 3 Re RETRO RUST #1 … 109
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 109/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 37
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 37/ 700
  5. 5 Ru RustSpain.com … 4
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 4/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 10
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Quick answers

from the figures on this page

Server setup

What map is in play on Server name on in-game server list?

Generated by the game, the map on Server name on in-game server list is procedural.

What rules has Server name on in-game server list set, and what settings are in force?

Nothing in the name of Server name on in-game server list gives a gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. VAC is on, Valve's anti-cheat.

Server facts

In what location does Server name on in-game server list sit?

No region is published by Server name on in-game server list. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.37.118.140:28015.

What Rust version does Server name on in-game server list currently run?

On Windows, Server name on in-game server list is running Rust network protocol 2633 and build 165217. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Server name on in-game server list stay up, and how reliable is its uptime?

Server name on in-game server list is not online at the moment; the last sighting was 29 days 11 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 25 September 2026.

Wipe days

What is the wiping pattern on Server name on in-game server list?

There is no next wipe to predict for Server name on in-game server list, which wipes at irregular times. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 12 hours ago.

On Server name on in-game server list, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 1 players. Peak numbers on the latest wipe came 0 hours in.

Tags, lists

How should you read the tags on Server name on in-game server list?

The game's server browser reads the tags Server name on in-game server list publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Server name on in-game server list come up?

The Rust Data Lab lists that include Server name on in-game server list are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does Server name on in-game server list place?

The seven-day player-hours table has Server name on in-game server list at #15,172, in the top 64% of ranked servers.

What does the current player count on Server name on in-game server list tell you?

No live signal from Server name on in-game server list right now, which was last seen 29 days 11 hours ago.

Connection

What is the way to join Server name on in-game server list?

In Rust, press F1 and enter client.connect 95.37.118.140:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.