Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h117 Sampled every 5 min

Element card · group Modded · atomic number 7,573, its rank

Server name on in-game server list

Offline 95.37.241.164:28015 checked 8h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average1peak 1
Rank · atomic number#7,573top 34%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75106:0009:0012:0015:0006:0009:00Wiped Tue 27 Oct, 06:47 UTCWIPEWiped Tue 27 Oct, 15:19 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 15:19 UTC1d ago – – running 1
Tue 27 Oct, 07:03 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Server name on in-game server list?

A procedural map runs on Server name on in-game server list, generated by the game.

What rules has Server name on in-game server list set, and what settings are in force?

Nothing in the name of Server name on in-game server list gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Plugins in use: Oxide. VAC is on, Valve's anti-cheat.

Server details

In what location does Server name on in-game server list sit?

There is no region on record for Server name on in-game server list. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.37.241.164:28015.

What Rust version does Server name on in-game server list currently run?

Rust network protocol 2635 and build 168909 on Windows is what Server name on in-game server list uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Server name on in-game server list stay up, and how reliable is its uptime?

Right now Server name on in-game server list is offline, with its last appearance 8 hours ago. On 27 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Server name on in-game server list, and at what time?

Too few wipes are on record for Server name on in-game server list to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 hours ago.

Tags, lists

What should you understand from the tags Server name on in-game server list carries?

gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list Server name on in-game server list publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Server name on in-game server list appear in?

These themed Rust Data Lab lists carry Server name on in-game server list: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What position does Server name on in-game server list hold among Rust servers?

Player hours over the last week put Server name on in-game server list at #7,573, inside the top 34% of ranked servers.

How full is Server name on in-game server list right now?

No live signal from Server name on in-game server list right now, which was last seen 8 hours ago. The week's figures average 1 players and top out at 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

How to join

How can you connect to Server name on in-game server list?

In Rust, press F1 and enter client.connect 95.37.241.164:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players Player slots: 5.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.