Element card · group Modded · atomic number 14,412, its rank
Zed_Skipper
Offline 95.38.231.18:28015 checked 39d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Zed_Skipper?
The map on Zed_Skipper is procedural, made by the game.
How is Zed_Skipper configured, and what rules apply?
No gather rate appears in the name of Zed_Skipper. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.
About the server
What region hosts Zed_Skipper?
Nothing about a region is published by Zed_Skipper. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 95.38.231.18:28015.
On what Rust version does Zed_Skipper operate?
On Windows, Zed_Skipper is running Rust network protocol 2633 and build 163407. The protocol must match for you to join; Steam will update your game.
How dependable is Zed_Skipper for staying online?
Currently offline, Zed_Skipper was last seen 39 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 19 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does Zed_Skipper wipe, and how often?
The record holds too few of Zed_Skipper's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 39 days 9 hours ago the current world was made.
Lists and tags
How should you read the tags on Zed_Skipper?
The game's server browser reads the tags Zed_Skipper publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163407 (Build): The game build is 163407; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does Zed_Skipper come up?
These themed Rust Data Lab lists carry Zed_Skipper: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does Zed_Skipper hold among Rust servers?
The seven-day player-hours table has Zed_Skipper at #14,412, in the top – of ranked servers.
How full is Zed_Skipper right now?
Zed_Skipper is offline at the moment; the last sighting was 39 days 8 hours ago.
Getting on
What steps get you onto Zed_Skipper?
In Rust, press F1 and enter client.connect 95.38.231.18:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.