Rust Data LabData lab · live
Live readings Servers11,626 Players40,809 Populated2,991 Fresh wipes · 3h88 Sampled every 5 min

Element card · group Modded · atomic number 15,432, its rank

Solo Frontier | SOLO

Offline 95.46.137.23:28025 checked 7d ago

teams off moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,432top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server setup

What map is in play on Solo Frontier | SOLO?

Generated by the game, the map on Solo Frontier | SOLO is procedural.

What rules has Solo Frontier | SOLO set, and what settings are in force?

No gather rate appears in the name of Solo Frontier | SOLO. The server publishes no limit on group size. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does Solo Frontier | SOLO sit?

No region is published by Solo Frontier | SOLO. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 95.46.137.23:28025.

On what Rust version does Solo Frontier | SOLO operate?

Rust network protocol 2634 and build 166494 on Windows is what Solo Frontier | SOLO uses. The protocol must match for you to join; Steam will update your game.

How reliably does Solo Frontier | SOLO stay online?

Right now Solo Frontier | SOLO is offline, with its last appearance 7 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 21 October 2026.

Wipes and resets

How often does a wipe happen on Solo Frontier | SOLO, and at what time?

Too few wipes are on record for Solo Frontier | SOLO to reveal a rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 13 hours ago.

Lists and tags

Which meanings sit behind the tags on Solo Frontier | SOLO?

gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): Player slots: 20; ts0 (Group limit): There is no team system here; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework: that is the tag list Solo Frontier | SOLO publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Solo Frontier | SOLO come up?

You will find Solo Frontier | SOLO on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y.

Population

What position does Solo Frontier | SOLO hold among Rust servers?

Solo Frontier | SOLO sits at #15,432 for seven-day player hours, placing it in the top 69% of ranked servers.

What does the current player count on Solo Frontier | SOLO tell you?

Solo Frontier | SOLO is offline at the moment; the last sighting was 7 days 17 hours ago.

Connection

What steps get you onto Solo Frontier | SOLO?

You can connect by pressing F1 in Rust and entering client.connect 95.46.137.23:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166494,ts0,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players Player slots: 20.
ts0
Group limit There is no team system here.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.