Rust Data LabData lab · live
Live readings Servers11,711 Players51,860 Populated3,326 Fresh wipes · 3h135 Sampled every 5 min

Element card · group Modded · atomic number 4,902, its rank

JackNovaServer

Offline 95.46.27.0:28015 checked 4h ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average1peak 2
Rank · atomic number#4,902top 22%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5201:0021:0002:0010:0015:0020:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct27 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:38 UTC25d ago 2 – running 0
Tue 29 Sep, 01:16 UTC28d ago 1 held half 3 days 1
Mon 28 Sep, 03:17 UTC29d ago 1 – 0.9 days 0
Sun 20 Sep, 20:55 UTC37d ago 2 halved by day 5 7.3 days 1
Fri 18 Sep, 05:18 UTC39d ago 2 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What map is in play on JackNovaServer?

The map on JackNovaServer is procedural, made by the game.

What settings and rules apply on JackNovaServer?

No gather rate appears in the name of JackNovaServer. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts JackNovaServer?

No region is published by JackNovaServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 95.46.27.0:28015.

On what Rust version does JackNovaServer operate?

On Windows, JackNovaServer is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does JackNovaServer stay online?

JackNovaServer is not online at the moment; the last sighting was 4 hours ago. For the last 7 full days, 34 of 168 hours were online, giving 20% uptime. It first appeared to Rust Data Lab on 17 September 2026.

Wipes and resets

What is the wiping pattern on JackNovaServer?

With no fixed rhythm, JackNovaServer wipes at irregular times, so the next wipe cannot be predicted. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 23 hours ago.

How does JackNovaServer look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 1 players. 16 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 67% of its recent wipes. The crowd fell below half by day 5 when it didn't hold.

Lists and tags

What should you understand from the tags JackNovaServer carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Plugins or settings alter the game, so it lists under Modded: that is the tag list JackNovaServer publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does JackNovaServer come up?

You will find JackNovaServer on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What position does JackNovaServer hold among Rust servers?

The seven-day player-hours table has JackNovaServer at #4,902, in the top 22% of ranked servers.

How many players does JackNovaServer have at the moment?

JackNovaServer is offline at the moment; the last sighting was 4 hours ago. The week's figures average 1 players and top out at 2. The busiest point in the last 48 hours came at 01:00 UTC, averaging 2 players.

How to join

How can you connect to JackNovaServer?

In Rust, press F1 and enter client.connect 95.46.27.0:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.