Rust Data LabData lab · live
Live readings Servers11,800 Players71,158 Populated3,624 Fresh wipes · 3h176 Sampled every 5 min

Element card · group Modded · atomic number 15,957, its rank

TEST

Offline 95.47.162.55:28015 checked 6d ago

moddedoxide
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,957top 70%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k28 Oct29 Oct31 Oct1 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 My My Carbon Test… 0
    My Carbon Test Server groups of 8+ · 388 on average 0/ 50
  2. 2 Sh ShockRust | Bl… 216
    ShockRust | Blue | NoLimit no group limit · 156 on average 216/ 500
  3. 3 Ми МИНИ-КАРТА 2Х … 130
    МИНИ-КАРТА 2Х | STORM | FPS+ 04.11 EU · groups of 8+ · weekly · 127 on average 130/ 100
  4. 4 Re RETRO RUST #1 … 193
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11 EU · groups of 16+ · weekly · 122 on average 193/ 225
  5. 5 Ru 404 RUST 2Х|ДЛ… 133
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11 EU · groups of 16+ · monthly · 116 on average 133/ 700
  6. 6 Ru 404 RUST 2Х|ДЛ… 496
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11 EU · groups of 16+ · monthly · 116 on average 496/ 700

Quick answers

from the figures on this page

Map and rules

What map is in play on TEST?

The map on TEST is procedural, made by the game.

What rules has TEST set, and what settings are in force?

The name of TEST carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

In what location does TEST sit?

Nothing about a region is published by TEST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 95.47.162.55:28015.

On what Rust version does TEST operate?

On Windows, TEST is running Rust network protocol 2632 and build 160556. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TEST stay up, and how reliable is its uptime?

TEST is not online at the moment; the last sighting was 6 days 17 hours ago. It was online for 0 of 144 hours in the last 6 full days, which is 0% uptime. On 28 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does TEST wipe, and how often?

TEST's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 6 days 17 hours ago the current world was made.

Lists and tags

How should you read the tags on TEST?

The game's server browser reads the tags TEST publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so your game needs the same version; cs160556 (Build): Build number: 160556; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does TEST appear in?

These themed Rust Data Lab lists carry TEST: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does TEST hold among Rust servers?

TEST sits at #15,957 for seven-day player hours, placing it in the top 70% of ranked servers.

How many players does TEST have at the moment?

TEST is offline at the moment; the last sighting was 6 days 17 hours ago. The past week gives an average of 0 players.

Connection

What is the way to join TEST?

In Rust, press F1 and enter client.connect 95.47.162.55:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2632
Protocol The server runs protocol 2632, so your game needs the same version.
cs160556
Build Build number: 160556.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.