Element card · group Modded · atomic number 15,957, its rank
ServerName
Offline 95.53.104.59:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on ServerName?
Generated by the game, the map on ServerName is procedural.
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server facts
What region hosts ServerName?
There is no region on record for ServerName. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.53.104.59:28015 is the address it uses.
On what Rust version does ServerName operate?
On Windows, ServerName is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is ServerName for staying online?
Right now ServerName is offline, with its last appearance 3 days 21 hours ago. For the last 3 full days, 0 of 72 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 31 October 2026.
Wipe days
When does ServerName wipe, and how often?
ServerName's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 19 hours ago.
Where it appears
Which meanings sit behind the tags on ServerName?
gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list ServerName publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does ServerName come up?
You will find ServerName on the following Rust Data Lab lists: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How does ServerName compare with other servers in the rankings?
ServerName sits at #15,957 for seven-day player hours, placing it in the top 70% of ranked servers.
What does the current player count on ServerName tell you?
ServerName is offline at the moment; the last sighting was 3 days 21 hours ago. The past week gives an average of 0 players.
Getting on
How can you connect to ServerName?
Open the console with F1 in Rust and type client.connect 95.53.104.59:28015. The Launch Rust button on this page does the same job through Steam.