Rust Data LabData lab · live
Live readings Servers11,620 Players40,450 Populated3,014 Fresh wipes · 3h89 Sampled every 5 min

Element card · group Modded · atomic number 9,019, its rank

Zov

Offline 95.55.4.176:28015 checked 10h ago

moddedoxide
Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average1peak 1
Rank · atomic number#9,019top 41%
Last wipe18h agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeakWipe
00.250.50.75113:0014:0016:0017:0019:0020:00Wiped Tue 27 Oct, 13:26 UTCWIPE

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
Server fpsWipe
010020030040013:0014:0016:0017:0019:0020:00Wiped Tue 27 Oct, 13:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k27 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Sh ShockRust | Bl… 117
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  2. 2 Ми МИНИ-КАРТА 2Х … 134
    МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134/ 100
  3. 3 Re RETRO RUST #1 … 117
    RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 117/ 225
  4. 4 Ru 404 RUST 2Х|ДЛ… 47
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 47/ 700
  5. 5 Ru RustSpain.com … 6
    RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6/ 200
  6. 6 Ru 404 RUST 2Х|ДЛ… 24
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 24/ 1,000

Quick answers

from the figures on this page

Server setup

What map is in play on Zov?

The map on Zov is procedural at size 2,500 with seed 1055496294, made by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has Zov set, and what settings are in force?

No gather rate appears in the name of Zov. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

Server facts

What region hosts Zov?

No region is published by Zov. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 95.55.4.176:28015.

What Rust version does Zov currently run?

Rust network protocol 2635 and build 168909 on Linux is what Zov uses. The protocol must match for you to join; Steam will update your game.

Does Zov stay up, and how reliable is its uptime?

Right now Zov is offline, with its last appearance 10 hours ago. About 5 hours ago is when it last restarted, based on its uptime. The first sighting by Rust Data Lab was on 27 October 2026.

How well does Zov perform?

In the last 48 hours, it averaged 197 server fps, with a low of 186. The maximum entity count was 28,072, covering buildings, deployables and all else in the world. Memory use peaked at 1,206 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

How often does a wipe happen on Zov, and at what time?

The record holds too few of Zov's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 18 hours ago.

Tags, lists

What should you understand from the tags Zov carries?

These are the tags Zov makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Zov come up?

These themed Rust Data Lab lists carry Zov: Modded Rust servers, measured. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

How does Zov compare with other servers in the rankings?

Zov sits at #9,019 for seven-day player hours, placing it in the top 41% of ranked servers.

How many players does Zov have at the moment?

No live signal from Zov right now, which was last seen 10 hours ago. Averaged over the past week: 1 players, peaking at 1. Peak time in the past 48 hours: 15:00 UTC, when the average was 1 players.

Getting on

How can you connect to Zov?

You can connect by pressing F1 in Rust and entering client.connect 95.55.4.176:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.