Element card · group Modded · atomic number 5,482, its rank
Local Playtest Server
Offline 95.70.229.122:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 07:36 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on Local Playtest Server?
A procedural map runs on Local Playtest Server, generated by the game.
What settings and rules apply on Local Playtest Server?
Nothing in the name of Local Playtest Server gives a gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.
Server facts
What region hosts Local Playtest Server?
There is no region on record for Local Playtest Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. 95.70.229.122:28015 is the address it uses.
Which Rust version is Local Playtest Server on?
On Windows, Local Playtest Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.
How reliably does Local Playtest Server stay online?
Right now Local Playtest Server is offline, with its last appearance 35 hours ago. It was online for 72 of 168 hours in the last 7 full days, which is 43% uptime. The first sighting by Rust Data Lab was on 23 September 2026.
Wipes and resets
When does Local Playtest Server wipe, and how often?
Too few wipes are on record for Local Playtest Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 23 days 20 hours ago the current world was made.
On Local Playtest Server, what happens when wipe day arrives?
At their busiest, recent wipes averaged 1 players. Peak numbers on the latest wipe came 0 hours in.
Tags, lists
What should you understand from the tags Local Playtest Server carries?
These are the tags Local Playtest Server makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): It runs build 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does Local Playtest Server come up?
You will find Local Playtest Server on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, where does Local Playtest Server place?
Player hours over the last week put Local Playtest Server at #5,482, inside the top 25% of ranked servers.
How full is Local Playtest Server right now?
The last recorded sighting of Local Playtest Server was 35 hours ago, and it is offline now. Averaged over the past week: 0 players, peaking at 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.
Connection
How can you connect to Local Playtest Server?
You can connect by pressing F1 in Rust and entering client.connect 95.70.229.122:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.