Element card · group Modded · atomic number 15,400, its rank
skin_test
Offline 95.79.77.56:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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- 3 Re RETRO RUST #1 … 121
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4
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RustSpain.com | EU Main 26/ 200
- 5 Ru 404 RUST 2Х|ДЛ… 115
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6
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 37/ 1,000
Quick answers
from the figures on this pageSettings and map
What map is in play on skin_test?
A procedural map runs on skin_test, generated by the game.
How is skin_test configured, and what rules apply?
The name of skin_test carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on, Valve's anti-cheat.
Server details
In what location does skin_test sit?
There is no region on record for skin_test. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 95.79.77.56:28015.
On what Rust version does skin_test operate?
Rust network protocol 2635 and build 168909 on Windows is what skin_test uses. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is skin_test for staying online?
Right now skin_test is offline, with its last appearance 27 hours ago. On 26 October 2026, Rust Data Lab saw it for the first time.
Wipe days
How often does a wipe happen on skin_test, and at what time?
Too few wipes are on record for skin_test to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 23 days 12 hours ago.
Tags, lists
Which meanings sit behind the tags on skin_test?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because plugins or settings change the game, it is filed under Modded: that is the tag list skin_test publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does skin_test come up?
The Rust Data Lab lists that include skin_test are: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How does skin_test compare with other servers in the rankings?
skin_test sits at #15,400 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does skin_test have at the moment?
The last recorded sighting of skin_test was 27 hours ago, and it is offline now. Over seven days the mean player count is 0.
How to join
What steps get you onto skin_test?
You can connect by pressing F1 in Rust and entering client.connect 95.79.77.56:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.