Element card · group Modded · atomic number 15,957, its rank
nameserver
Offline 95.90.183.237:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on nameserver?
Generated by the game, the map on nameserver is procedural.
What rules has nameserver set, and what settings are in force?
The name of nameserver carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.
About the server
In what location does nameserver sit?
No region is published by nameserver. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 95.90.183.237:28015 is the address it uses.
Which Rust version is nameserver on?
Rust network protocol 2634 and build 167781 on Windows is what nameserver uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How dependable is nameserver for staying online?
nameserver is not online at the moment; the last sighting was 43 hours ago. 0 of 24 hours were up in the last 1 full day, which works out at 0%. It first appeared to Rust Data Lab on 2 November 2026.
Wipes and resets
When does nameserver wipe, and how often?
The record holds too few of nameserver's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 15 days 16 hours ago the current world was made.
Tags, lists
How should you read the tags on nameserver?
These are the tags nameserver makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp15 (Max players): Player slots: 15; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does nameserver appear in?
The Rust Data Lab lists that include nameserver are: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
Against other Rust servers, where does nameserver place?
Player hours over the last week put nameserver at #15,957, inside the top 70% of ranked servers.
How many players does nameserver have at the moment?
nameserver is offline at the moment; the last sighting was 43 hours ago. Over seven days the mean player count is 0.
Getting on
How can you connect to nameserver?
In Rust, press F1 and enter client.connect 95.90.183.237:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.